AI Insights · Timothy · October 2025
Top 5 Snake Games Performance in Saudi Arabia Q3 2025
Explore the performance trends of the top 5 snake games on a unified platform in Saudi Arabia during Q3 2025, based on Sensor Tower data.
In the third quarter of 2025, the top snake games in Saudi Arabia showed varied performance on the unified platform, as reported by Sensor Tower.
Gecko Out from Rollic Games saw impressive growth in revenue, starting at around $68 in early July and peaking at approximately $3.2K by the end of September. Weekly downloads fluctuated, with a significant rise to 7.3K at the end of July before a gradual decline to 3K by the end of the quarter. The active user base showed an initial surge to over 12.9K in early September, followed by a decrease to 10.8K by the end of the quarter.
SSSnaker from HABBY maintained steady revenue, averaging around $400 weekly. The game did not record any downloads, yet it retained a consistent active user base, fluctuating slightly around 11K throughout the quarter.
Snake.io - Fun Online Snake by Kooapps experienced stable revenue patterns, with minor variations around $200 weekly. The game enjoyed high download numbers, peaking at over 65K in late July before decreasing to 31.5K by the end of September. Active users followed a similar trend, starting at 702K and declining to 423K by the quarter's end.
Snake Clash! from Supercent, Inc. saw its revenue fluctuate slightly, peaking at $220 in late June before stabilizing around $150. Downloads started at 23.9K, decreasing to 15.5K by the end of September. Active users initially decreased but then increased to over 202K by the end of the period.
Finally, Worms Zone .io — Hungry Snake by Azur Interactive Games Limited had stable revenue, around $100 weekly. Downloads peaked at 13.4K mid-quarter, and active users showed a slight decline from 74K to 73K by the end of September.
For more detailed insights, visit Sensor Tower's platform.